I went back to New Babbage for the lesson at school though. The other urchins from Steelhead went too. The teacher, Mr Jenkin Slenderbelly, was very weird. All thin and green-blue with glowing eyes and a big black moustache. He had a big book where he was taking notes and he kept yelling at us, asking us our name and what made us happy.
That's only at the end that I suddenly had a bad feeling after someone noticed it wasn't really a lesson since he just asked us what made us happy. I suddenly recalled someone who had visited Babbage the previous years, the Angry Jenkins. He hated seeing people having fun and his aim was to remove that fun from us. Eventually the Captain Dagger tickled him away and he disappeared.
I wonder if our teacher isn't actually Angry Jenkins, and he knocked the real teacher on the head to take his place...
He asked us to do some homework for Sunday, when we'll have our actual test (80 pages, gah!). We have to create something. And I've got a little idea...
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The typist's point of view :
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I first came to New Babbage because I found a landmark at Loki's sim, now Goony Island. I visited and found it rather nice. I am not that big a fan of cities though, but Loki's first roleplay event, the Moriarty affair, totally hooked me up there.
I had been roleplaying in SL in others sims, but had grown lazy and bored with most of them. The concept of an optional roleplay really seduced me at this point. I could just be out of character when I didn't feel like roleplaying, didn't have to change clothes or appearance all the time, wear a meter, fill in a character sheet or the other silly things you have to do in a strict RP sim.
It was FREEDOM!
Of course, at the time Babbage was only two sims and not much RP was happening there at all. It was more of a builders town. And sure, it was a very pretty background. But what I really enjoyed was interacting with the people, trying to solve the mysteries etc.
I bought a parcel, built a bakery, invented my own roleplay stories. I met many various interesting avatars and had a lot of fun.
Over the time, New Babbage grew, attracting more people, and more stories. The story tellers aren't any more counted on the fingers of an ET hand but on all 20 fingers and toes of a human. That's a nice thing, everyone can choose to participate in the one they like more. Or not participate at all.
There have always been all kind of creatures in Babbage. Humans, clockworks, fantasy, magical... Has it done any wrong to the Steampunk theme of the city? I don't think so.
Would the lovely builds be affected by the people living and roleplaying around them? I don't think so.
Would visitors think Babbage is a fantasy sim because they crossed an elf or a fairy in the streets? I don't think so. Fantasy sims have got forests and stuff. Never saw one with as many cobblestones and smokestacks.
Will Babbage become boring and restrictive if the roleplay and the characters are regulated? Well for my own personal case, the answer is yes. Most of what I loved in Babbage, its freedom and openness, will be lost.
I can't argue because this is the Mayor's decision, and he is the one who owns and pays for the sims.
Thus, I prefer to leave it now, before it becomes unbearable for me.
It's been a hard decision, because I have lots of fond memories there, but I am sure I can have as much fun in Steelhead. Oliver Twist Myrtil will just slowly become Huckleberry Finn Myrtil :)
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